With the first game's 20th anniversary this year, we asked dozens of members of the game industry what the series means to them. The Pro Skater series is now old enough that millions of people have grown up alongside it, either getting into skateboarding or the video game industry themselves. It got more kids than any other skateboarding piece of media ever to pick up a board, giving the action sport a go in their driveways or at local parks. It got players into bands such as Goldfinger, Alkaline Trio, Bad Religion, and literally hundreds more. It helped make celebrities out of the titular Tony Hawk, and also Bam Margera, Andrew Reynolds, and Rodney Mullen. Pro Skater, and its ensuing eight sequels, helped turn skateboarding from a niche hobbyist sport into a billion dollar industry. Before those, though, there was Tony Hawk's Pro Skater.ĭeveloped by a team of just 21 people at Neversoft Entertainment, Pro Skater left a crater in not only the game industry, but pop culture at large when it was released in 1999. The only recent ones that come to mind are Angry Birds, Minecraft, and Fortnite. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.Įven the biggest video games rarely impact pop culture. This article first appeared on USgamer, a partner publication of VG247.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |